Archive for December, 2011
Paranoid Differences: Christmas pack online!
Dec 24th
We recently announced, for our game Paranoid Differences, the release of this special Christmas Pack that we’ve called “Cinema Oldies”, which is special not just for its theme and the well chosen images, but also because while the other packs contain 15 images, this one gives you 5 more! For a total of 240 differences to find out!
Frames taken from movies like The Gold Rush by Chaplin, The Hunchback of Notre Dame, Little Lord, The wizard of Ozand many more! Movies ranging from many genres to suit all tastes!
Here’s the link to the WEB Android Market.
And, below, the links to the pages More >
Paranoid Differences: 10.000+ downloads and a Christmas Pack!
Dec 18th
We’re releasing soon a new image pack, which is going to be a Christmas pack for two reasons: 1st, it’s going to contain 20 images instead of the usual 15, the 2nd is that it will be about the good old black and white movies, those little pearls that you never miss to see during Christmas time.
Incidentally, we’ll also celebrate the reach of 10,000 downloads of the game: thank you so much for your support!
We also wish you a Happy Christmas and a better New Year!
(and stay tuned, because there might be soon some anticipations on future developments…)
More >
Proximity sensor: what is it? what is it for?
Dec 11th
One of the most frequent questions we’re asked is “what’s a proximity sensor? what is it used for in a smartphone?”. If I’m in the right mood I generally answer that, if you put your device on the windshield of your car, it will help you mantaining a safe distance from the preceeding car.
Obviously I immediately say I’m just joking, because I don’t want anyone’s life on my coscience. Nonetheless technically a car proximity sensor works just the same as the one in your phone.